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	<title>Matthew Venn &#187; projects</title>
	<atom:link href="http://www.mattvenn.net/category/projects/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mattvenn.net</link>
	<description>music, improvisation, technology, design</description>
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		<title>dc booster PCB</title>
		<link>http://www.mattvenn.net/2011/09/26/dc-booster-pcb/</link>
		<comments>http://www.mattvenn.net/2011/09/26/dc-booster-pcb/#comments</comments>
		<pubDate>Mon, 26 Sep 2011 13:51:54 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[howto]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[dc dc converter]]></category>
		<category><![CDATA[electronics]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=573</guid>
		<description><![CDATA[This aim of this project is to build a small, adjustable DC/DC converter with an input from 1v -&#62; 5v and an output of 5v-&#62;12v at up to 1.2A. With a 3v to 9v conversion at 1A it is 85% efficient. Photos taken during the design process are here.

After much searching I found and successfully [...]]]></description>
			<content:encoded><![CDATA[<p>This aim of this project is to build a small, adjustable DC/DC converter with an input from 1v -&gt; 5v and an output of 5v-&gt;12v at up to 1.2A. With a 3v to 9v conversion at 1A it is 85% efficient. Photos taken during the design process<a href="http://www.flickr.com/photos/matthewvenn/sets/72157627758220532/with/6153496678/"> are here</a>.</p>
<p><a title="IMAG0456 by matthewvenn, on Flickr" href="http://www.flickr.com/photos/matthewvenn/6246875995/"><img src="http://farm7.static.flickr.com/6162/6246875995_d9412ce7aa.jpg" alt="IMAG0456" width="500" height="319" /></a></p>
<p>After much searching I found and successfully tested the LM2623 (<a href="http://www.national.com/pf/LM/LM2623.html">datasheet here</a>). This great little converter chip does just what I need. The only problem is that it&#8217;s tiny! So this project is the one where I finally conquer my SMT fears!</p>
<p>I prototyped the board first with through hole and then with SMT components. The schematic and board are <a href="https://github.com/mattvenn/eagle-circuit-designs/tree/v1.0/lm2623dc">available here</a>.</p>
<p>I used pretty much default component values from the datasheet. The only thing I did different was to add a trimmer for adjusting the output voltage.</p>
<p><a href="http://www.flickr.com/photos/matthewvenn/6285949450/" title="dcdc schematic by matthewvenn, on Flickr"><img src="http://farm7.static.flickr.com/6037/6285949450_fe83dd8dcd_z.jpg" width="526" height="321" alt="dcdc schematic"></a></p>
<p>All components are specified to 2A. The last numbers in the list below are all farnell part numbers. It works out at £4 each plus vat for 10 kits. </p>
<ul>
<li>C1 22uF <a href="http://uk.farnell.com/multicomp/mcca000555/mlcc-12065v-10v-22uf/dp/1759435?Ntt=1759435">1759435</a></li>
<li>C2 100uF <a href="http://uk.farnell.com/panasonic/eeefk1c101p/alum-elect-cap-100uf-16v-case-d/dp/9695672?Ntt=9695672">9695672</a></li>
<li>C3 4.7pF <a href="http://uk.farnell.com/kemet/c1206c479c5gactu/capacitor-ceramic-multilayer/dp/1650903?Ntt=1650903">1650903</a></li>
<li>RF1 1M trimmer <a href="http://uk.farnell.com/te-connectivity-citec/3142w105p/trimmer-smd-1m/dp/1174187?Ntt=1174187">1174187</a></li>
<li>RF2 100k <a href="http://uk.farnell.com/jsp/search/productdetail.jsp?SKU=1576183">1576183</a></li>
<li>R3 150k <a href="http://uk.farnell.com/jsp/search/productdetail.jsp?SKU=9335978">9335978</a></li>
<li>D1 schottky diode <a href="http://uk.farnell.com/rohm/rsx501l-20te25/diode-schottky/dp/1680071?Ntt=1680071">1680071</a></li>
<li>L1 4.7uH <a href="http://uk.farnell.com/multicomp/mcsd54-4r7mu/inductor-4-7uh-2-8a-20/dp/1864113?Ntt=1864113">1864113</a></li>
<li>IC1 LM2623 <a href="http://uk.farnell.com/national-semiconductor/lm2623amm/ic-dc-dc-converter-adj-powerwise/dp/8207445?Ntt=8207445">8207445</a></li>
</ul>
<p>You can buy a professionally manufactured circuit board from me here:</p>
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<p><a href="http://www.flickr.com/photos/matthewvenn/6285429807/" title="dcdc board by matthewvenn, on Flickr"><img src="http://farm7.static.flickr.com/6233/6285429807_8054f5f138.jpg" width="500" height="344" alt="dcdc board"></a><br />
<strong>SMT tips</strong></p>
<p>SMT is a different technique to through hole, and requires some different tools. The most important things are a magnifying lens of some kind, liquid flux (I use a pen with good results) and solder braid to remove excess solder. Fine tweezers and a fine tipped soldering iron are also very handy.</p>
<p>Before soldering a component, apply flux onto the pads. Then place the component and check alignment. Apply a bit of solder to the tip of your iron and touch it to the pad while holding the component still with the tweezers. The flux helps the solder flow into the gap between the pad and the component&#8217;s pin. Now the component is attached, check the alignment and then move on to the other leg(s). This time apply the solder to the join like soldering through hole. Finally, go back and touch up the first pin you soldered. Check everything thoroughly with the lens after soldering. Having to go back to fix things can mean removing other components first!</p>
<p>For the tiny chip, solder it in place as above, and carefully check alignment! Then apply solder to all the pins and don&#8217;t worry about bridging. Use some of the fine braid to remove the excess and you should see a beautiful joint after!</p>
<p><strong>Construction</strong></p>
<p>Before starting it is worth scraping the white silkscreen off L1&#8217;s pads &#8211; this is a mistake I made when making a custom device in Eagle.</p>
<p>Place the components in this order:  C3, R3, RF2, C1, IC1 (then test), L1, D1 (stripe on the right), RF1, C2.</p>
<p>After placing IC1, check these connections with a multimeter:</p>
<ul>
<li>pins 1 &amp; 5 -&gt; ground</li>
<li>2, 6 &amp; 7 -&gt; + out</li>
<li>3 -&gt; bottom pad of C3</li>
<li>4 -&gt; left hand pad of RF1</li>
<li>8 -&gt; D1 (+ out side)</li>
</ul>
<p><strong>Testing</strong></p>
<p>Check the input resistance is large (above 1M). Then set your PSU to 3v and if you have current limiting set this low, 100mA is fine. Apply the current and you should see about 8.5v on the output. Use a screwdriver to adjust the trimmer and set your desired voltage.</p>
<p>If you get 0v or the supply voltage out then you probably have a bad connection somewhere. I&#8217;ve found bad joints on the big cap (C1), and the diode. I&#8217;ve also missed a pin a few times on the IC, but if you check the connections as I&#8217;ve listed above then this shouldn&#8217;t be an issue.</p>
<p>If you get a large negative voltage it will be because C1 isn&#8217;t connected properly.</p>
<p><strong>Notes</strong></p>
<p>At very low start up voltages (&lt;1.5v) the board will look like a short circuit because the DC/DC controller shorts the input to charge the inductor. It needs about 2A to start at these low voltages, and then the current will drop to normal.</p>
<p>A beginner SMT artist will take about 30 minutes to build and test &#8211; as long as there are no mistakes!</p>
<p><strong>Improvements</strong></p>
<ol>
<li>Bigger pads for trimmer and C2</li>
<li>Remove silkscreen over L1 pads (actually tdocu layer)</li>
<li>Indication of positive side of D1</li>
</ol>
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		<title>polargraph energy monitoring</title>
		<link>http://www.mattvenn.net/2011/09/19/polargraph-energy-monitoring/</link>
		<comments>http://www.mattvenn.net/2011/09/19/polargraph-energy-monitoring/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 16:43:45 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=570</guid>
		<description><![CDATA[Physical energy monitoring with a drawing robot!]]></description>
			<content:encoded><![CDATA[<div style="background-color: transparent;"><strong><span style="font-size: 13px; font-family: Arial; background-color: transparent; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Understanding energy is difficult, even for engineers &#8211; as we can’t see, feel or touch it. Conventional home energy monitors try to address this through representations in numbers, screens or bar charts, but many of us aren’t inspired by this!</span></strong></div>
<div style="background-color: transparent;"><strong></p>
<p><iframe width="500" height="284" src="http://www.youtube.com/embed/DS6PdULJhOE" frameborder="0" allowfullscreen></iframe></p>
<p><span style="font-size: 13px; font-family: Arial; background-color: transparent; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The Polargraph Energy Monitor creates a physical record of our energy usage by plotting circles corresponding in size to the energy being used in real time. For the home, the energy is drawn within a picture frame. F</span><span style="font-size: 13px; font-family: Arial; background-color: transparent; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">or public spaces: the Polargraph scales easily to many meters across, ideal to draw on interior and exterior walls.</span></p>
<p></strong><strong> </strong><strong> </strong><strong> </strong><strong> </strong><strong> </strong><strong><span style="font-size: 13px; font-family: Arial; background-color: transparent; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Exposing energy use in a meaningful way allows us to understand where and when most energy is used, encouraging us to make simple changes to live more energy efficiently.</span></strong></p>
<p>You can download an <a href="http://mattvenn.net/files/Polargraph_MattVenn.pdf">explanatory PDF here</a>.</p>
<p>Instructable coming soon&#8230;</p></div>
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		<title>floppy drawbot!</title>
		<link>http://www.mattvenn.net/2011/08/24/floppy-drawbot/</link>
		<comments>http://www.mattvenn.net/2011/08/24/floppy-drawbot/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 12:05:24 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[Jam Jar collective projects]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=564</guid>
		<description><![CDATA[Make a fun spiral drawing robot out of an old floppy drive and arduino! Here is the instructable.

]]></description>
			<content:encoded><![CDATA[<p>Make a fun spiral drawing robot out of an old floppy drive and arduino! <a href="http://www.instructables.com/id/floppy-drawbot/">Here is the instructable.</a></p>
<p><iframe width="420" height="345" src="http://www.youtube.com/embed/H-RbDxHXhDE" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>maze puzzle box</title>
		<link>http://www.mattvenn.net/2011/03/21/maze-puzzle-box/</link>
		<comments>http://www.mattvenn.net/2011/03/21/maze-puzzle-box/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 09:54:56 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[box]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[maze]]></category>
		<category><![CDATA[mazepuzzlebox]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[puzzle]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=542</guid>
		<description><![CDATA[I&#8217;ve been working on a new project over the last 5 months, but keeping it quiet so I can surprise people with it&#8230; Well I&#8217;ve now posted an instructable so the cat&#8217;s out of the bag!

Head over to the instructable for all the details! Oh, and while you&#8217;re there, please vote for me so I [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working on a new project over the last 5 months, but keeping it quiet so I can surprise people with it&#8230; Well I&#8217;ve now posted an <a href="http://www.instructables.com/id/maze-puzzle-box/">instructable</a> so the cat&#8217;s out of the bag!</p>
<p><a title="IMG_5783 by matthewvenn, on Flickr" href="http://www.flickr.com/photos/matthewvenn/5536665535/"><img src="http://farm6.static.flickr.com/5299/5536665535_c28b13c7ea.jpg" alt="IMG_5783" width="369" height="500" /></a></p>
<p>Head over to the <a href="http://www.instructables.com/id/maze-puzzle-box/">instructable</a> for all the details! Oh, and while you&#8217;re there, please vote for me so I win the laser cutter!</p>
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		<title>The science of Snow</title>
		<link>http://www.mattvenn.net/2010/11/01/the-science-of-snow/</link>
		<comments>http://www.mattvenn.net/2010/11/01/the-science-of-snow/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 15:52:53 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[snow]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=520</guid>
		<description><![CDATA["The science of snow” is an interactive exhibit that starts by illustrating how snowflakes form and ends with a unique snowflake postcard to take away.]]></description>
			<content:encoded><![CDATA[<p>The &#8220;science of snow” is an interactive exhibit that starts by illustrating how snowflakes form and ends with a unique snowflake postcard to take away.<br />
<a title="press image by matthewvenn, on Flickr" href="http://www.flickr.com/photos/matthewvenn/sets/72157624979132411/with/5080934222/"><img src="http://farm5.static.flickr.com/4113/5080934222_57b2809d42.jpg" alt="press image" width="500" height="433" /></a><br />
By controlling environmental conditions, you grow a unique snowflake; its shape is a visual history of the journey from cloud to ground.</p>
<p>The exhibit has been shown at many galleries including The Crypt (London) Motorcycle showroom and Lakota (Bristol).</p>
<p>More photos of the <a href="http://www.flickr.com/photos/matthewvenn/5179650130/in/set-72157624979132411/">build process</a> and the <a href="http://www.flickr.com/photos/matthewvenn/5218025503/in/set-72157624979132411/">final product</a> including <a href="http://www.flickr.com/photos/matthewvenn/5212145772/in/set-72157624979132411/">example snow flakes</a>. Source <a href="https://github.com/mattvenn/science-of-snow/tree/master/src/snow">code is here</a>.</p>
<p>I would like to thank Janko Gravner, David Griffeath and Clifford A. Reiter for their research in the field. Their work was used extensively to build this computer model. Lou Smith for his interest and work building the physical installation. Rachel Carless for help with the funding application. David Murray-Rust for computer help and advice. The open source community for providing all the excellent free software with which this exhibit was built.</p>
<p>Comments by the public:</p>
<ul>
<li>We came for our christmas party had such great fun , made xmas cards and snow flakes. Thank you</li>
<li>Loved it all, but especially the snowflake machine and advent calendar.</li>
<li>I loved the snow flake guys work Thanks.</li>
<li>Personally thought the snowflake was the best ! Thank you for an interesting afternoon.</li>
<li>We particularly enjoyed the installation by Matthew Venn where we produced our own digital snow flake.</li>
<li>Loved the snow flake machine.</li>
<li>I made my own snowflake to take home great idea.</li>
<li>I made the opening night and it was absolutely mind blowing, came back again to play on the snow flake machine.</li>
</ul>
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		<title>laser cutter on its way!</title>
		<link>http://www.mattvenn.net/2010/04/20/laser-cutter-on-its-way/</link>
		<comments>http://www.mattvenn.net/2010/04/20/laser-cutter-on-its-way/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 07:16:41 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[cutter]]></category>
		<category><![CDATA[laser]]></category>
		<category><![CDATA[robotics]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=499</guid>
		<description><![CDATA[my first slice of home laser cutting action! Here is the x and y axis ready to be installed. The motors and controllers are done, the laser is on its way &#8211; watch this space!

]]></description>
			<content:encoded><![CDATA[<p>my first slice of home laser cutting action! Here is the x and y axis ready to be installed. The motors and controllers are done, the laser is on its way &#8211; watch this space!</p>
<p><a title="laser cutter motor axis by matthewvenn, on Flickr" href="http://www.flickr.com/photos/matthewvenn/4537983050/"><img src="http://farm3.static.flickr.com/2761/4537983050_9a27714262.jpg" alt="laser cutter motor axis" width="500" height="462" /></a></p>
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		<item>
		<title>virtual graffiti instructable / howto</title>
		<link>http://www.mattvenn.net/2009/12/18/virtual-graffiti-instructable-howto/</link>
		<comments>http://www.mattvenn.net/2009/12/18/virtual-graffiti-instructable-howto/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 05:32:48 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[howto]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[instructable]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[virtual graffiti]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=490</guid>
		<description><![CDATA[Build your own virtual graffiti system - full instructions and code.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve finished the first version of the virtual graffiti system, which is now fully published (including all code) on the <a href="http://www.instructables.com/id/virtual-graffiti/">instructables website</a>.</p>
<p>We ran a demo at the blue hut youth club on Thursday where it was very well received!<br />
<a title="demo at blue hut youth club by matthewvenn, on Flickr" href="http://www.flickr.com/photos/matthewvenn/4195158637/"><img src="http://farm3.static.flickr.com/2582/4195158637_ca8b0287df.jpg" alt="demo at blue hut youth club" width="500" height="375" /></a></p>
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		<title>virtual graffiti</title>
		<link>http://www.mattvenn.net/2009/11/23/virtual-graffiti/</link>
		<comments>http://www.mattvenn.net/2009/11/23/virtual-graffiti/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 09:20:14 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[graffiti]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[wiimote]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=474</guid>
		<description><![CDATA[using wiimote and processing for virtual graffiti]]></description>
			<content:encoded><![CDATA[<p>A follow up to my latest post on <a href="http://www.mattvenn.net/2009/11/20/processing-wiimote-wrj4p5-graffiti/">using processing + linux for virtual graffiti</a>, here is a video of it in action! The code is here: <a href="http://www.mattvenn.net/wp-content/uploads/2009/11/wiimote_sensor_calibration.tar.gz">wiimote_sensor_calibration.tar</a>.<br />
<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/JikGcHEgfWA&#038;hl=en_GB&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/JikGcHEgfWA&#038;hl=en_GB&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
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		<item>
		<title>linux ubuntu 8.10 + processing + wiimote + wrj4P5 = virtual graffiti!</title>
		<link>http://www.mattvenn.net/2009/11/20/processing-wiimote-wrj4p5-graffiti/</link>
		<comments>http://www.mattvenn.net/2009/11/20/processing-wiimote-wrj4p5-graffiti/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 06:32:41 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[howto]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=470</guid>
		<description><![CDATA[Inspired by the various wiimote graffiti offerings, but finding no source or instructions (did I not look hard enough?) I decided to do it myself. Here is the first step: getting processing working with the wiimote infrared camera to detect an infrared LED.
After installing processing, I found some instructions on the forum, but I still [...]]]></description>
			<content:encoded><![CDATA[<p>Inspired by the <a href="http://www.google.co.uk/search?q=graffiti+wiimote">various wiimote graffiti</a> offerings, but finding no source or instructions (did I not look hard enough?) I decided to do it myself. Here is the first step: getting processing working with the wiimote infrared camera to detect an infrared LED.</p>
<p>After installing processing, I found some <a href="http://processing.org/discourse/yabb2/YaBB.pl?num=1186928645/15">instructions on the forum</a>, but I still had some problems. Here is what I had to do:</p>
<ol>
<li>install processing</li>
<li>install bluez libraries: sudo apt-get install bluez-utils libbluetooth-dev</li>
<li>create ./processing/libraries/Loc and ./processing/libraries/wrj4P5</li>
<li>download<a href="http://bluecove.org/"> bluecove-2.1.0.jar and bluecove-gpl-2.1.0.jar</a> and put into ./processing/libraries/wrj4P5/library/</li>
<li>download <a href="http://www.world-of-cha0s.hostrocket.com/WiiRemoteJ/">wiiremoteJ v1.6</a>, and put the .jar into ./processing/libraries/wrj4P5/library/</li>
<li>download <a href="http://sourceforge.jp/projects/wrj4p5/releases/?package_id=6413">wrj4P5.jar</a> (I used alpha-11) and put into ./processing/libraries/wrj4P5/library/</li>
<li>download <a href="http://sourceforge.jp/projects/wrj4p5/releases/?package_id=6413">wrj4P5.zip</a> and unzip into ./processing/libraries/wrj4P5/lll/</li>
<li>download <a href="http://sourceforge.jp/projects/wrj4p5/releases/?package_id=6440">Loc.jar</a> (I used beta-5) and put into ./processing/libraries/Loc/library/</li>
<li>download <a href="http://sourceforge.jp/projects/wrj4p5/releases/?package_id=6440">Loc.zip</a> and unzip into ./processing/libraries/Loc/lll/</li>
</ol>
<p>Then I used code inspired from <a href="http://www.geocities.jp/classiclll_newweb/IR_Sensor_Test/applet/index.html">Classiclll</a> to get the buttons and sensor bar working. This code just draws a circle where the 1st infra red source is found by the wiimote:</p>
<div class="codecolorer-container java mac-classic" style="overflow:auto;white-space:nowrap;border: 1px solid #9F9F9F;width:435px;"><table cellspacing="0" cellpadding="0"><tbody><tr><td style="padding:5px;text-align:center;color:#888888;background-color:#EEEEEE;border-right: 1px solid #9F9F9F;font: normal 12px/1.4em Monaco, Lucida Console, monospace;"><div>1<br />2<br />3<br />4<br />5<br />6<br />7<br />8<br />9<br />10<br />11<br />12<br />13<br />14<br />15<br />16<br />17<br />18<br />19<br />20<br /></div></td><td><div class="java codecolorer" style="padding:5px;font:normal 12px/1.4em Monaco, Lucida Console, monospace;white-space:nowrap"><span style="color: #000000; font-weight: bold;">import</span> <span style="color: #006699;">lll.wrj4P5.*</span><span style="color: #339933;">;</span><br />
<span style="color: #000000; font-weight: bold;">import</span> <span style="color: #006699;">lll.Loc.*</span><span style="color: #339933;">;</span><br />
Wrj4P5 wii<span style="color: #339933;">;</span><br />
<br />
<span style="color: #000066; font-weight: bold;">void</span> setup<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span><br />
size<span style="color: #009900;">&#40;</span>300,300,P2D<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span><br />
wii<span style="color: #339933;">=</span><span style="color: #000000; font-weight: bold;">new</span> Wrj4P5<span style="color: #009900;">&#40;</span><span style="color: #000000; font-weight: bold;">this</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span><br />
wii.<span style="color: #006633;">connect</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span><br />
<span style="color: #009900;">&#125;</span><br />
<br />
<span style="color: #000066; font-weight: bold;">void</span> draw<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span><br />
background<span style="color: #009900;">&#40;</span> 0 <span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span><br />
fill<span style="color: #009900;">&#40;</span> 255 <span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span><br />
<br />
Loc p<span style="color: #339933;">=</span>wii.<span style="color: #006633;">rimokon</span>.<span style="color: #006633;">irLights</span><span style="color: #009900;">&#91;</span>0<span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span><br />
<span style="color: #000000; font-weight: bold;">if</span> <span style="color: #009900;">&#40;</span>p.<span style="color: #006633;">x</span><span style="color: #339933;">&amp;</span>gt<span style="color: #339933;">;-</span>1<span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span><br />
ellipse<span style="color: #009900;">&#40;</span> <span style="color: #009900;">&#40;</span>1 <span style="color: #339933;">-</span> p.<span style="color: #006633;">x</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">*</span>width, <span style="color: #009900;">&#40;</span>1.<span style="color: #339933;">-</span>p.<span style="color: #006633;">y</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">*</span>height, 10, 10<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span><br />
<span style="color: #009900;">&#125;</span><br />
<br />
<span style="color: #009900;">&#125;</span></div></td></tr></tbody></table></div>
<p>Thanks to the bluecove team, the bluez team, processing crew, Classiclll and all open source massive!</p>
]]></content:encoded>
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		<item>
		<title>portable looping station!</title>
		<link>http://www.mattvenn.net/2009/08/11/portable-looping-station/</link>
		<comments>http://www.mattvenn.net/2009/08/11/portable-looping-station/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 22:26:36 +0000</pubDate>
		<dc:creator>matthew venn</dc:creator>
				<category><![CDATA[music]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[looping]]></category>

		<guid isPermaLink="false">http://www.mattvenn.net/?p=414</guid>
		<description><![CDATA[This is my portable looping station, put together for a busking trip to Paris. Everything packs up nice onto the trolley (speaker/power) and a rucksack (laptop and controller).

It&#8217;s pretty heavy and will be difficult up and down stairs, but the plus side is that it will last for about 4 hours and it&#8217;s nice and [...]]]></description>
			<content:encoded><![CDATA[<p>This is my portable looping station, put together for a busking trip to Paris. Everything packs up nice onto the trolley (speaker/power) and a rucksack (laptop and controller).</p>
<p><img class="alignnone" title="msq trolley" src="http://farm3.static.flickr.com/2567/3812830178_34baca2e29.jpg" alt="" width="500" height="446" /></p>
<p>It&#8217;s pretty heavy and will be difficult up and down stairs, but the plus side is that it will last for about 4 hours and it&#8217;s nice and loud with a good bass response.</p>
]]></content:encoded>
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